(bnetnode.load) ; ----------------------------------------------- ; Make sure you end each setting with a ';'
; ----------------------------------------------- ; ; CONTROLLER_IP=192.168.1.24; ; COMPUTERNAME=Linux73; USERNAME=UnixUser; ; -----------------------------------------------
; local Paths used by the BNRCLIENT to file the Scene files ; ----------------------------------------------- BNR_SCENEDIR=/render/NetRender/build; BNR_FRAMEDIR=/render/NetRender/frames; ;
; ----------------------------------------------- ; local settings that will be used to launch the LWSN shell ; These Paths are used to find the Linux or OSX Unix files
; Make sure you include the full path ; ----------------------------------------------- ; FOR Linux Lightwave LINUX_LW_LWSN=/usr/share/lwsn-7.5c/programs/lwsn;
LINUX_LW_CFG=/usr/share/lwsn-7.5c/.lwext3rc; LINUX_LW_TEMPDIR=/tmp; ; ; ; For Maya ; MAYA_BATCHRENDER=/usr/maya/bin/render; MAYA_PROJECTDIR=/usr/maya/projectdir; CREATEBATCHLOG=1; ;
Edit the configuration file (bnetnode.load):
Edit the 'bnetnode.load' file and set all the paths (Note: If you are going to use the runit_lw.sh or runit_maya.sh - You will want to modify
the 'bnetnode.lw' or 'bnetnode.maya' files, because the scripts will copy these into the 'bnetnode.load')
The BNR SCENEDIR and BNR_FRAMEDIR must be the same directories that the Controller is using.
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Start the BNR Linux Client:
You can use the 'runit_lw.sh' or 'runit_maya.sh' shells scripts to launch BNR
. You can also use the -d switch to launch BNR as a unix .service
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