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Confirm the Rendernodes have the Platform selected:
Select the Rendernode and double click or Right Click to activate
context menu and select 'Properties'
Platforms that will be running on this client:
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Confirm the Priority Settings are correct:
Set the Priority settings for the Scenes. You can select how many
rendernodes each Prioirty will be allowed to use. You can also select the 'FIFO' First in First out option here.
Options->Professional Preferences-> Priority Tab
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Set the Group for the Scene:
Set the Group(s) for this Scene. All the Render nodes that are in
the 'Primary' and 'Secondary' groups will process this Scene.
NOTE: If only one scene is running, then BNR will force all rendernodes to render the scene - no matter what group they are in.
Set the Priority for the Scene:
Set the Priority Level and Priority Order for this Scene
The Priority Level will be Processed from 'Low' to 'Normal' to 'High' in the same Group. The 'Take Over' level will force all the rendernodes to render the scene regardless of the Group they are in.
BNR supports a 2 Tier Priority System: Scenes with the Same Priority Level will be Rendered in the 'Priority Order' where the lowest priority order is first.
NOTE: The FIFO setting in the Professional Preferences Priority
Tab will change the 'Priority Order' when scenes are added.
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Make sure the Scenes and RenderNodes are in the correct group:
You can use the right click context menu of the Scene to select
'Group 1' to start the job working above.
NOTE: If the Scene does not have any Rendernodes in the same Group it will have a 'Status' of 'WAIT(Groups)
If the Scene does is a lower priority then any running scene then it will have a 'Status' or 'WAIT(Priority)
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