Build a Render Farm - creating shared folders
How to create a Network Sharing directory for setting up your render farm
Setup ButterflyNetRender Controller:
Setup Controller (Part 1)
Configure the BNRStart application - used to launch the BNR5 Controller and WebUI.
Setup Controller (Part 2)
Configure the Controller from the WebUI.
Setup Controller (Part 3)
Configure the Platforms - Includes how to setup the Lightwave with Platform wizard.
ButterflyNetRender Controller - Preferences
Detailed information about the Preference settings
ButterflyNetRender Controller - Path Matching
Detailed information about the Windows, OSX and Linux Path matching
Setup ButterflyNetRender Client on Controller:
Setup ButterflyNetRender Client on Controller (Part 1)
Installing BNR Client on the Local machine (that the controller is installed on)
Setup ButterflyNetRender Client on Controller (Part 2)
Setup BNR Client on Local machine. This will explain the configuration process.
Setup ButterflyNetRender OSX Client:
Setup ButterflyNetRender OSX Client
This Tutorial will show the setup of the OSX Client
Setup ButterflyNetRender Controller to support OSX Clients
This Tutorial will show the Controller settings required for the OSX Client support
Test Render with ButterflyNetRender:
Test Render with ButterflyNetRender
How to add a LightWave Scene and set the Prefix name for rendering Frames to the Shared Directory.
This will also explain the Content Directory setting required and How to use the LW Scene Defaults.
ButterflyNetRender Controller (Part 1)
Stopping a Rendering Scene. This will explain the difference between "Stopping" a scene which will wait for the current frame to finish Or "Reset/Kill" a active scene which will stop the scene without waiting for the current frame to finish.
ButterflyNetRender Controller (Part 2)
Explanation of the option preferences in the BNR Controller.
Rendering with a OSX Client:
Rendering with OSX Client
This tutorial will show the rendering of frames on a OSX Client machine being controlled by Windows Controller
Checking LWSN Log files for errors
This Tutorial talk about the LightWave render log files - which can be used to check for any Lightwave rendering errors.
Rendering the Frames
Frames begining rendered OSX Client
Closing the OSX Client
Closing the OSX Client machine - clearing the process